15 July 2013

Decission Making and 276th drafts

If you've taken even the most basic writing class you will note that probably the most tedious part of writing is the extensive drafting process a.k.a. The Rewrite. It's  unpleasant, it's messy, and, most importantly, it's diheartening. I cannot tell you how many rewrites have left me wallowing in a pit of self-loathing because either A) "How could anyone hate this first draft? It's perfect, and yet I must rewrite!" or B) "How could I have been such an idiot?! I swear I did not write this crap." *sets about completely rewriting the story and creating an entirely new first draft which must be edited again*...

Does anyone else feel my woes?

With self-loathing pit A, I'm usually so deep in a pit of "woe is me" that I seriously can't see what's wrong with my writing unless someone else points out what is good with it. Take for example the situation that The Next Big Writer has set up where in order to post anything you must earn as certain amount of points by reading and reviewing other people's works. Normally this leads to constructive criticism, bolstered confidences, and new writing buddies that you can do fun projects with. However, in many a case, it also leads to a newbie getting bombed by other newbies with no social skills who turn around and tell them that their piece has a million spelling errors, that their sentence fluency sucks, and that they have a poor vocabulary, and wind up saying nothing about the story in general. The major problem with this should be obvious: if you don't tell someone what's good about their writing first, they will be less likely to accept your criticism. (Seriously you newbie reviewers, read How to Win Friends and Influence People; it should be required reading for being a member of the human race.) In short, sometimes we need a little outside help to get the ball rolling with edits.

But then there's self-loathing pig B... This may be best demonstrated by a little story about a little story I've been perpetually rewriting since I was - oh, we shall say - 10. It's gone by a number of different names over the years, but recently the entire conglomerated world that I've created has been known as Legend of the Fallen Moon.  When I was 10, this was my little outlet for my D&D obsession as well as a number of other imaginative things I had floating in my head due to an overactive imagination and a love of fantasy books. As you might imagine, it took my 10-year-old mind about two years to put these imaginings into more than a few scribblings in the back of an old notebook. And, at the ripe old age of 12, I was absolutely convinced that I was the best writer in the world. I'm thinking of putting some of my 12-year-old scribblings on my website as motivation to aspiring writers that they won't always stink...

This fantasy story has evolved over the last decade and a half until it reached its current state which mainly consists of a map, a list of races, and an extensive planetary history. Given the state of things, it would be better suited for development into an MMO RPG than a series of novels, but we shall have to see what my mind is up to after I'm done with the Shadow Cast Chronicles. I may very well write a book based off the story line of an MMO I develop out of my notes. Let me know in the comments below what you think after checking out the wiki!
I guess what I'm trying to say with that story is that your edits don't always turn out to be exactly what you intended them to be. Sometimes they fizzle, sometimes they soar.

Luckily, with the Shadow Cast Chronicles, I've had a bit more success in staying focused, though it might not always seem that way. When I first started writing the Chronicles, I was writing first person from multiple perspectives and it was really confusing. This pre-first draft went into my "original concepts" folder never to be seen or heard from again.... No, seriously. I only use that draft for some basic references of what I had originally thought would happen. It serves to keep my thoughts straight, but does little else.

The really hard work has come with Hard Bank Left. HBL has been the most time consuming project I've ever worked on. And what's worse! I didn't even have the plot straight when I was writing it! I wrote down the beginning and the end and that was pretty much it for about two years. Then, about a year ago, I sat down, put together a play list on youtube of music and videos that I figured would fit HBL pretty well. After that, I compiled a plethora of inspirational pictures. This got me in the right spirit. After that, I set down a goal for myself: one chapter a week, and I started writing.

That was pretty much it for the first draft. It didn't have to be pretty, it just had to get done. And, as soon as it did, I felt as though there was a huge weight lifted off my chest. I felt that now that I had the story and all the characters down on paper, I could really begin to flush out the story, the characters, and all the details with a fine toothed comb.

...I am finding that fine toothed combs usually find unpleasant snarls - particularly in the "cliche" and "plot device" categories. Needless to say, it's still a work in progress.

Something I've discovered that has really helped in this tedious process is turning your novel into a short story. This... really hurts. Really, REALLY hurts. You have to cut out all the pretty words and fancy fight scenes and elaborate entangled character relationships, and condense the entire story into about 10,000 words. This, for me, has really helped strengthen the core of my story. It's helped build a back bone on which I can fit all my fancy filigree and crazy plot twists.

After this, after all the maiming of my convoluted story, I had a friend instruct me to do what her hubby made her do with her comic: reduce the story to one sentence. With HBL, this was difficult. I had so many things going on, even in short story form, that it took me until very recently to narrow it down. For me, HBL can be simplified to this:

Hard Bank Left is about overcoming and becoming.

It was a phrase that I'd heard since childhood which has had such a profound affect on my life. I didn't even realize that it had seeped its way into my story. Keeping that sentence in the forefront of my mind, I can rewrite the second draft to more clearly reflect the intended message of the novel. This way (hopefully) by draft three, I'll mostly have to worry about nitty gritty things, instead of having my editor point out that my story has no core. (Frankly, nitty gritty things, while tedious, are possibly the easiest things to correct when editing.) 

12 July 2013

Fan Art Friday

Again, I am a little low on fan art, but at least I'm getting a few more fans. :) *waves hello to the half dozen people paying attention* But, I have my website up and running! So, if you're still looking for the latest webisode of Target Lost to pop up here, you're out of luck, because it's over there now.

Whelp, I suppose it's about time I talk about the Keypers and their keys. I know, you haven't really gotten there in the book. I've only posted two chapters. But! For those of you that have seen the pictures of the really cool keys that I keep posting I still owe you an explanation.

I stumbled across Keyper's Cove about a year ago and was immediately inspired by their array of fantastical keys. This inspiration bloomed into an obsession with underground, grass roots movements society... thing! (Yes, I know that seems a little redundant. I'm getting to it!). Underground because it's society that has taken root among a culture/group/sub-race of humans that most people don't know exist, and grass roots movement because the majority of the culture doesn't even know the society exists. If you have (a) better word(s) to describe what I just said, feel free to offer it.

In my mind, there are many traits of these keys that are unique, which I really won't go into detail about here (a woman has to have her secrets), but the main feature is that each member of this society-thing has their own, one specially made for them and specially attuned to their aether (not to be confused with The Aether).

Here are just some of the keys from Keyper's Cove that I've used as inspiration in The Shadow Cast Chronicles:

 Cadence's key


 Jeldhen's key

Krys's key

Lia's key

Adrianna's key

Casandra's key

Drystan's key

Nereida's key

Renee's key

and finally...
Gabe's key

*waits patiently for the sudden wave of key enthusiasts*

10 July 2013

The Damsel in Distress: Jeldhen

Alright, so most of you are familiar with the "damsel in distress" cliche and how it objectifies those that are captured, blah, blah, blah. If you really want to get into it here's a feminist vlog that addresses this concept in depth (I strongly recommend that you take the time to watch the series later, though they're rather lengthy):




The essence of the cliche is that women are reduced to objects or victim states as a plot device to propel the story forward and motivate the main characters (namely men) into defeating the bad guy.

I've had some people voice concern over the squeal to Hard Bank LeftTailslide - being little more than a cheap use of a trope to motivate Krys and force her to confront her darker side. I can see where this idea comes from. All you have to do is read the description of the book and this is the first concept conjured. I want to assure you that this initial bulrb is intentionally misleading with the intention of forcing the reader to come to their own conclusion as to what Krys's inner darkness is. But, yes. Jeldhen does get "kidnapped" and Krys is intent on rescuing him.

Now, without giving away too much *inhales deeply and tries not to burst*, in the first book, Krys is put into a situation where some damselling occurs, but it is clear throughout the book that Krys has the ability to take control of the situation and simply has to figure out how. She is never objectified in the reader's perspective - though she is objectified in the eyes of her captors. I did this in an effort to draw attention to what women go through when being brutalized or victimized. However, rest assured that her kidnap is not merely a plot device, it does serve a higher purpose - and no, it's not the purpose of making Jeldhen come after her. There are greater powers at work here. What that is, though? You'll just have to read and find out!

In Tailslide *again holds breath and attempts not to explode* Jeldhen has already been captured, forcing Krys to confront her so called "inner darkness". Here's where one might draw the line between the damsel in distress motive and the sire in distress:

When a woman is put into the damsel position and the main character is a man, the essence of the theme becomes (as Anita points out here) is that the man is driven by a loss of masculinity due to an implicated failure of his duty to protect the ones he loves. While this is not wrong, nor is it a misrepresentation of what husbands, boyfriends, and fathers would truly experience if put through a member of their family being kidnapped or killed, this is not what Krys, nor on a whole women, go through when put in the reverse scenario.

When Jeldhen is kidnapped, Krys - much like any male counterpart in a similar scenario - is anguished over losing her best friend, experiences feelings of inadequacy in her ability to protect the ones she loves, and overall feels as though she has lost all control. However, she does not allow these things to stop her from progressing as a person. She is not solely driven by her need to prove herself, or a need to get her best friend back - though this is certainly how it seems at first.

Krys does not go on a solo, destroy all Shadow Cast killing spree (even though she would really like to). Instead, she steps up to her tasks as a Keyper and does what she has to to bring them down without unnecessary loss of life. She does not become a super soldier, even if she is capable of it, nor does she become the universally praised hero that wins metals and gets all the recognition. Krys is the epitome of an every day soldier with a cause, and (hopefully) someone young people of every gender can look up to.

08 July 2013

Cyberpunk and Why it's Not *Exactly* What I Write

Alright, so due to my previous post about steampunk, and the vid at the end featuring the future of glass, I've had some people ask questions about my world and why I classify it "steampunk" and not "cyberpunk" and, while I have to say that this is an excellent question, I also have to say that based on the highly adaptive definition of both terms, it's really up to me to define where my world fits.

Take for example, Final Fantasy XIII  - heck, the majority of the FF series! - most would consider them some kind of fantasypunk or mythpunk. This is where things start getting really confusing and annoying for me. People seem to overdefine... well... everything! My friend considers this ^^^ cyberpunk. I could agree, but then I'm not an expert on subcultures and therefore couldn't classify it one way or the other.

Most true punks like to simplify cyberpunk into one term (much like steampunk) "high tech, low class". We see this a lot in the crazy cyberpunk 80s movies that have recently been making comebacks: Bladerunner, Demolition Man, Total Recall, Tron, RoboCop and all the rest. There are also modern movies that are clearly cyberpunk like Surrogates  and Babylon A.D. But then you have the more modern movies that some people are pretty skiddish to call cyberpunk, but clearly fit into the definition. These movies of course include Minority Report, Paycheck, and Avatar.

Where do you draw the line between cyberpunk and straight up sci-fi? Where do you draw the line between cyberpunk and post-apocalyptic? In my case, where do you draw the line between steampunk and cyberpunk? For me these fall under the same category as questions like "where do you draw the line between sci-fi and fantasy?". The answer is that you can't clearly draw a line, which is why book stores put them all in the same jumbled up section under the label of "Sci-fi/Fantasy" and call it a day. In my opinion, it's up to the authors to decide, not the reader.

For me, I feel as though I am clearly in the realm of steampunk even though any hard core hyper-classifier would consider me to technically be an atompunk because of the era it takes place in. (You can find the list of sub-genres here.) I mean, the difference between atom punk and steampunk are simply explained with these pictures:

 steampunk

 atompunk

Then again, if you look very closely at my world, it could be clearly argued that I write a retro form of cyberpunk that isn't really classified as steampunk at all! In fact, with CeLeSTe being an AI that pretty much runs the ship along the same lines as Cortana from Halo, and with all the talk of advanced biology, reprograming brains, pockets of space-time, and glass interfaces, it begins to sound very cyberpunk. To all of these arguments I say "Shut your pie hole and go write your own story" and I wish to inform you that while atom punk is pretty darn cool, it wasn't the esthetic I was going for.

For those of you still confused by all my uses of the term "punk" and the argument in general, I have to say I'm right there with you. Here's the long and short of it. Cyberpunk has evolved over the years to include a number of different sub-genres including but not limited to!: Steampunk, Teslapunk, Dieselpunk, Decopunk, Atompunk, Biopunk, Nanopunk, Stonepunk, Nowpunk, Splatterpunk, Elfpunk, Mythpunk, and now including Rococopunk (yeah... look it up - it's pretty much along the lines of the latest version of The Three Musketeers). These are all technically subcategories of Cyberpunk, namely they are featuring some sort of "high _____" (whether it be biotech, magic, or steam) and definitely includes "low class".

Notice that all these sub-punks have one thing in common. Yeah, you guessed it. "Punk". These genres are for the rebels, the crazies, the teens, and the working class. This is the major thing that sets any of these genres apart from historical fiction or literary fiction or straight up sci-fi/fantasy (which is a point of great contention among fans and creators in these fields).

So, if you're looking for a straight up clean cut definition of what the difference between a steampunk and a cyberpunk is, you aren't going to really find one other than "they obviously take place in different time periods".

That said, I want to hear your takes on what sets these sub-punks apart or what you would classify The Shadow Cast Chronicles as in the comments below!


PS

You will also find in each of these sub-punks there is a heavy focus on fashion and gadgets. Seriously! Look them up! The first thing that pops up in each search is "____-punk Fashion".

05 July 2013

Fan Art Friday!

Well, seeing as how another week has come and gone and I am rather short on fan art (though fortunately, I've been gaining fans!) I figured today is a day for reverse fan art!

You know how some days you're really stumped and just can't think of a thing to write? Well, most of those days I revert to scoping out the interwebs for some inspiration. The years have granted me with a wide variety of fantastic art that has inspired me, inspired my world and, sometimes, inspired specific characters. I showed you a lot of Krys last week, allow me to introduce some of my other characters!

Jeldhen was inspired by one particular character and, if anyone has seen the Mummy franchise, you just may understand why.

Mind you, Jeldhen is 21, but you just can't beat Rick O'Connell for that classic international cowboy swagger. And then you have to throw in one of my favored artists who has inspired a great many things in my world:


Then there's Ve. Well, Ve has been inspired by a number of people, not the least of which being my lovely friend Kato. Most particularly, you may recognize this as being the main inspiration for Ve's appearance:

However, I am pleased to say that Kato is not, nor ever has been mad - at least not in the sense that Ve is. For that I can only thank Joss Whedon's vamptastic character Drusilla whom I adore.

Cadence is next, I suppose. But the thing about him is that I stumbled across a random pic on a random search that kind of lead to a number of different, completely unrelated pictures that eventually lead me to an underdeveloped character that very happily blossomed into the obsessive, slightly disturbed man that he has come to be. (Wow... I'm beginning to realize just how much I like writing crazy people...)

Fes sprung out of two pictures (one comes from Kato, no idea who took the other one). But in essence, these two pictures:


 gave me an entire attitude to an entire character that lead to an entire chapter that deserved to be in her very specific voice. Thank you whomever took these pictures.

Lia, as well, came from two random pictures... both of which are results of a random search:


The top one gave me her attitude which has been my favorite part of her whole obnoxious character. The second gave me her irrational fear of heights... no idea how I got that off the picture, but there it is!

Krys is the only character left from HBL, so I suppose I might as well feature her as well. But, I have so many pictures that have inspired her, that it's difficult to count and even more difficult to credit. I can say that the second one is from The Secret Adventures of Jules Verne, the first one is the lead actress from Peter Pan, and I believe that somewhere in there is a steampunk Princess Leia. So, just for the heck of it, here are the inspirations for Krys: